AUTOLOCK
Add complex targeting features to any actor in your project very easily. Perform filtering and scoring based on any attribute your game project has.
AutoLock is an advanced target selection system built to work seamlessly with Unreal’s AI Perception system, making any actor (even player-controlled ones) aware of its surroundings and allowing it to pick detected actors using a powerful filter and scoring system.
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Features
- Plug & Play
- Affiliation-based Segmentation
- Filter and Score Targets per Affiliation
- Various Selection Test Methods (Automatic, EQS, Manual)
- Ignore Tags and Ignore Methods
- Custom Attributes Support
- Target Relevancy
- Targeting Presets
- Debugging Tools
- Non-Perceptual Awareness Support
- Modular and Multiplayer Ready
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