Hi everybody,
I’ve recently published my first project on the marketplace. It is a stylized eye material for anime or cartoon style characters.
I’ve put a lot of effort into combining as many styles as possible and having the ability to use both procedural and sampled texturing. Especially when using procedural texturing, it should also work really well with cutscenes and animations.
Nachteule digital - Stylized Eye Material - Unreal Engine
Nachteule digital - Stylized Eye Material - Live Editor Demo - Unreal Engine
Since this is my first project, I would be really interested in your feedback.
If you have any questions or problems feel free to leave them below.
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