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Modifying Windows Registry with game install

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I want to hook up my game to be able to receive Web URI’s in order to launch. As far as I’ve been able to find, this requires making a modification to the Windows Registry, to add keys for “/shell/open/command” and hook that to my executable.

I have this working locally, but the script requires that it be run with Admin authority (for good reason, it’s modifying the registry); launching through EGS doesn’t grant that authority. Is it possible, through the EGS publishing pipeline, to create keys in the user’s Windows Registry?

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